Health,Stamina and Weird Stones

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Health,Stamina and Weird Stones

Postby Need » Sat Dec 20, 2014 4:35 pm

Health,Stamina and Weird Stones

every negative perk gives player 1/2th of health bar
every positive perk gives player 1/4th of stamina bar
weird stones are now used as crafting items for creating artifacts

Artifacts/charms/relics (and other mysteriously sounding name)

Artifacts are items that change gameplay in some way when they are equiped in hotbar
(you can unequip them on morning of the next day)

examples :
heavy boots - you dont get stuned by enemy attacks but sneaking is now impossible
whistle - there are only huge dogs instead of normal dogs
broken watches - time flows slower (ie one hour of the game is is longer and night too)
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Re: Health,Stamina and Weird Stones

Postby ShadyS » Sun Dec 21, 2014 10:20 pm

Is it suggestion? There are special forum for that. Also, suggestion is pretty nice, you have my +
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