doors showing there texture wrong

Post Reply
Try to guess
Posts: 17
Joined: Mon Mar 30, 2015 9:01 pm

doors showing there texture wrong

Post by Try to guess » Wed Apr 01, 2015 7:18 pm

4.1

big doors seem to show there texture wrong when barricaded
pls say if log needed


Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4788]
Renderer: NVIDIA GeForce GTX 560 Ti
Vendor: NVIDIA
VRAM: 977 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween43.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween43.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween46.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween46.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween50.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\DOTween50.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Extensions.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Extensions.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\TileSystem.Runtime.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\TileSystem.Runtime.dll into Unity Child Domain
- Completed reload, in 0.184 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\System.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 1)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 801 unused Assets to reduce memory usage. Loaded Objects now: 4588.
Total: 6.122828 ms (FindLiveObjects: 0.404172 ms CreateObjectMapping: 0.292739 ms MarkObjects: 5.187086 ms DeleteObjects: 0.238227 ms)

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Darkwood\Darkwood_Data\Managed\System.Xml.dll (this message is harmless)
Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 10.052521 ms

Unloading 1298 unused Assets to reduce memory usage. Loaded Objects now: 5485.
Total: 9.050823 ms (FindLiveObjects: 0.240636 ms CreateObjectMapping: 0.220156 ms MarkObjects: 8.025030 ms DeleteObjects: 0.564095 ms)

Darkwood Alpha 4.1

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Unloading 12 Unused Serialized files (Serialized files now loaded: 1)

Unloading 936 unused Assets to reduce memory usage. Loaded Objects now: 24565.
Total: 27.621696 ms (FindLiveObjects: 1.271247 ms CreateObjectMapping: 1.072172 ms MarkObjects: 24.334703 ms DeleteObjects: 0.943270 ms)

Unloading 40 Unused Serialized files (Serialized files now loaded: 1)
WorldGen Time: 27816

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)


Unloading 1440 unused Assets to reduce memory usage. Loaded Objects now: 423495.
Total: 464.367554 ms (FindLiveObjects: 25.183708 ms CreateObjectMapping: 9.252909 ms MarkObjects: 428.557617 ms DeleteObjects: 1.372441 ms)

HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
HandleD3DDeviceLost
HandleD3DDeviceLost: needs reset, doing it
FullResetD3DDevice
ResetD3DDevice
dev->Reset
D3Dwindow device not lost anymore
Could not resolve radiuses, the path is too complex. Try reducing the base radius

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Could not resolve radiuses, the path is too complex. Try reducing the base radius

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (AudioObject:dog_agressive_3).

(Filename: Line: 489)

Could not resolve radiuses, the path is too complex. Try reducing the base radius

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Last edited by Try to guess on Thu Apr 02, 2015 11:55 am, edited 1 time in total.

User avatar
Gustaw
Acid Wizard
Posts: 809
Joined: Thu May 02, 2013 5:03 pm

Re: doors showing there texture wrong

Post by Gustaw » Wed Apr 01, 2015 8:42 pm

Yes, please provide a log and a screenshot if you can.

Post Reply