Start with the savages, it's a small thing but i think i should mention it.
You can just barly see his horns, or what ever that is, he just keep walking against a baricaded door and dosent try to brake it down, he was doing that all night, same with banshee.
Now for the more interesting one, i had a visit from a banshee one night and i manged to keep it around until dawn, so i wanted to see what will happen if i look at it just befor morning, and this is the result :
It's kind of hard to see but the effect that a banshee does to you stays even after you wake up, with the sounds and face flashes, luckly a reload fixed that.
Just a few things i wanted you to know guys, sorry i bomb you with so many things, i will try collect more befor exploding all the info into 20 posts.
Keep up the good work, gona go and refill my heart meds now, dam rock savages!
banshee|savages
- codeBlocks
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- Location: israel
banshee|savages
// life motto
if ( sad() === TRUE ) {
sad().stop();
beAwsome();
}
if ( sad() === TRUE ) {
sad().stop();
beAwsome();
}
Re: banshee|savages
Thanks, these should be fixed in 4.2!