Search found 89 matches
- Mon Aug 04, 2014 5:04 pm
- Forum: Suggestions
- Topic: We need to be able to punch stuff
- Replies: 30
- Views: 29600
Re: We need to be able to punch stuff
Yeah, I thought about that hammer too. Punching barricades: it basically does what you say you don't want directly above it (letting people use a much cheaper option so they can hoard stuff.) Plus, punching down a barricade seems a little unrealistic to me. (Most people would break bones doing that....
- Mon Aug 04, 2014 4:48 pm
- Forum: Suggestions
- Topic: Why not just use Gatorade? (A discussion about the Well)
- Replies: 8
- Views: 9092
Re: Why not just use Gatorade? (A discussion about the Well)
I get what you're saying, but to me, the way to address a feature is not to make possible to be disabled. If the Well is going to stay part of the game, people need to continually evaluate how it works with the current version, where the pain points are, where it's inefficient.... If you give people...
- Mon Aug 04, 2014 4:39 pm
- Forum: General Discussion
- Topic: How you deal with shit?tell me your strategy.
- Replies: 48
- Views: 55943
Re: How you deal with shit?tell me your strategy.
Like, never. Unless they somehow manage to bump into the Wardrobe and make Line of Sight on you. They definitely know where you are, they just lack the AI to figure out how to get to you. All that will get reviewed and probably changed later, according to the devs. That is incorrect. All enemies us...
- Mon Aug 04, 2014 5:09 am
- Forum: Support / Bug reports
- Topic: [Fixed] Recipes can be learned multiple times
- Replies: 2
- Views: 3603
[Fixed] Recipes can be learned multiple times
You can learn the same recipe again and again, adding more and more of the same object in your crafting list.
The extra recipe persists even after reloading your save game. (Be nice if Piotrek bought them for a pittance at least.)
The extra recipe persists even after reloading your save game. (Be nice if Piotrek bought them for a pittance at least.)
- Mon Aug 04, 2014 12:02 am
- Forum: General Discussion
- Topic: How you deal with shit?tell me your strategy.
- Replies: 48
- Views: 55943
Re: How you deal with shit?tell me your strategy.
Like, never. Unless they somehow manage to bump into the Wardrobe and make Line of Sight on you. They definitely know where you are, they just lack the AI to figure out how to get to you. All that will get reviewed and probably changed later, according to the devs.
- Sun Aug 03, 2014 9:09 pm
- Forum: Suggestions
- Topic: Some suggestions
- Replies: 0
- Views: 2743
Some suggestions
Just some random suggestions/ideas that occurred to me while playing. -It would be nice if we could pick up things laying near our feet while our inventory is open. It'd make it less tedious to juggle or place items. -There needs to be more randomized times in game. The sun sets at the same time eve...
- Sun Aug 03, 2014 8:34 pm
- Forum: Suggestions
- Topic: Who is responsible for combat?And other pointless rambling.
- Replies: 8
- Views: 9040
Re: Who is responsible for combat?And other pointless rambli
I too find I like the combat right now. It rewards skills and timing, and keeping a cool head. Getting panicked and twitchy will cause you to miss a lot. Honestly, I think people's problem with combat has to do with weapon durability. They can't hardly learn when their tools for doing so take damage...
- Sun Aug 03, 2014 7:14 pm
- Forum: Suggestions
- Topic: Why not just use Gatorade? (A discussion about the Well)
- Replies: 8
- Views: 9092
Re: Why not just use Gatorade? (A discussion about the Well)
Nights are actually a pretty small fraction of the total day (if you have a watch, darkness starts about 8pm. It gets light again at 3:18 AM exactly. That's 7 hours out of a 24 hour day you can't really do anything.) Night just feels long because you spend a lot of time doing nothing. I think the to...
- Sun Aug 03, 2014 7:00 pm
- Forum: General Discussion
- Topic: How you deal with shit?tell me your strategy.
- Replies: 48
- Views: 55943
Re: How you deal with shit?tell me your strategy.
Melee is fine, you just have to be methodical. Know your surroundings, back up as you're winding up your attack, release when they get close. Gets even easier once you unlock Dodge or the Melee Special attack. Melee is brutal because of the durability of weapons, but I barely use ranged firearms unt...
- Sat Aug 02, 2014 8:15 am
- Forum: Suggestions
- Topic: We need to be able to punch stuff
- Replies: 30
- Views: 29600
Re: We need to be able to punch stuff
Not reading all of your post was kinda rude too, so we'll call it even.